Disk 2 Activities


Activity Five: Scary’s Book

Under the workbench in the basement, Scary tells Mia about the book he has been working on. In the two lower levels, players get to assemble fossils (with a little bit of help from a template on the screen) and learn the name of extinct animals. At the higher levels they get to learn the "systems" of the body — skeletal, muscular, nervous system, digestive system, respiratory system, heart and circulation, visual and auditory. The tasks call for studying a diagram of each system and putting the right name tags on the parts.


Activity Six: Romaine’s Card Game

Down through the drain lives Romaine who challenges Mia to a card game. Each card has a picture. These include a wide range of natural and man-made objects. The game is a classifying game where players have to understand the properties of objects well enough to sort them into categories. The categories vary depending on the luck of the draw and the level chosen: hot and cold; metal and non-metal; mammal and non-mammal; animal, vegetable and mineral, etc.


Activity Seven: Mr. Icon

At the squirrel's tree house Mia finds an electronic agenda. The icon on the screen is ready to give some lessons on force, energy and matter. There are interactive demonstrations to explain some complicated concepts, and a series of questions follow to test what has been learned. The player can go back to the demonstrations at any time to get more information.

1. Energy:
A. Thermometer: See what happens when a thermometer gets hotter.
B. Compare temperatures: Here you can compare the temperature of different things.

2. Forces:
A. Gravity: Place different size balls at different places on a slope and see the results.
B. Air Pressure: See what happens when a balloon rises high into the sky.

3. Matter:
A. Solids, Liquids, Gases: Change the temperature of water and see the result.
B. Mixes: See what happens when you mix different substances in water.


Activity Eight: Sam’s Place

This takes place in Sam's house. This is an association game. Animals have to be paired according to their class (e.g. primates, felines, raptors); or paired with a habitat (a toad and a pond; a rabbit and a meadow). Besides the array of animals that are shown (hawk, frog, scorpion, dolphin, zebra, tortoise, chinchilla, donkey, tarantula, salamander, llama — to name a few), there are new terms to be mastered: primates, felines, reptiles, raptors, arachnids, amphibians.