About Kutoka
Our roots
Kutoka was founded in Montreal, Canada in 1995. It is first and foremost a developer of ideas set up to develop great content and to nurture brands created by this new content. The company started by developing multimedia titles for prominent third-party publishers such as Compaq, Fisher-Price and the Corel Corporation. Then, in 1998, Kutoka launched its first self-published title "Mia's Reading Adventure - The Search for Grandma’s Remedy", assuming complete responsibility for product development, publishing and distribution. Kutoka’s complete in-house production facility and Softimage 3D animation studio handle all facets of development, including concept, scripting, animation, programming, integration and testing. Educational consultants follow Kutoka’s projects from the beginning and contribute to the product design.

Concepts and designs are tested and re-tested with the final users, children. All of these elements combined with Kutoka’s world-class design capabilities has established the company’s reputation as an innovative creator of edutainment for children. Kutoka’s products have travelled to over 40 countries and have been localized into 14 different languages. The exceptional quality and originality of our titles have garnered wide recognition and over 100 national and international awards for the company. Each day honors us with testimonials from parents and children all around the world expressing their delight in our titles. Our mission is to continue to produce original, different, high-quality, entertaining and educative products that use the strengths of interactive entertainment to educate.

Our approach
Learning should be fun. Children are born with a desire to learn, yet by the time they have been through a few years a school, learning is considered to be an unpleasant experience. At Kutoka we build on that natural-born instinct to learn by creating interactive experiences that engage and teach while entertaining.

When learning is entertaining, learning becomes enjoyable and encourages the student to invest more time and to want to explore further. During our research, we see children wanting to share their learning experiences with family and friends, it is a true indication that our approach is working.

Where's the beef? Quality is an overused word and quite often just an empty promise. Not at Kutoka. We strive to create the highest quality and pride ourselves on delivering some of the most striking children's software available. We believe that children should be exposed to quality graphics and animation, and that they help create a more immersive experience.

We've got character! We choose your children's new friends wisely. A great deal of research and effort goes into our character development. We make every effort to make them lovable and endearing as they are the key motivators and guides in our games. Click here to meet some of the cast.